Rive Editor 0.8.4941
🎨 Many UI improvements — watch the video!
Hierarchy, Assets, Data, Animations, and Agent panels have been replaced with stackable panels you can rearrange to suit the task at hand.
Keep multiple Timelines and State Machines open at once in a new row of animation tabs
Sort or search rows directly in the Timeline
Reorganized UI throughout to pack more into less space
⭐️ Shape handles to modify parametric properties (e.g., Corner Radius, Points, Inner Radius for Rectangles, Stars, and Polygons)
📏 Alt-hover measure tool as requested here
🤖 Agent now offers Gemini as a model for Voyager (also available for BYOK)
⌨️ Add child layout with Shift + Opt/Alt + L
🔍 Search Components toolbar menu with alphabetical sorting as requested here
🐛 Various fixes and improvements
fix(editor): Pasted Stateful Library component keeps property values
fix: inverted isolates
fix: locked mesh vertices
feat(editor): implement transient retry logic in GeminiAgentBackend
fix(editor): keep stage tool notifier and late-draw delegate in sync when activate fails
feature(script editor): autocomplete singleton string types
feature(scripting): LuauDirectFieldGet for hot userdata reads
feat(editor): gate inspector pickwhip highlight on hover
fix(runtime): fix data bind container re-entries
fix: keyframe interpolation inspector builder