Rive Editor 0.8.4941

  • 🎨 Many UI improvements — watch the video!

    • Hierarchy, Assets, Data, Animations, and Agent panels have been replaced with stackable panels you can rearrange to suit the task at hand.

    • Keep multiple Timelines and State Machines open at once in a new row of animation tabs

    • Sort or search rows directly in the Timeline

    • Reorganized UI throughout to pack more into less space

  • ⭐️ Shape handles to modify parametric properties (e.g., Corner Radius, Points, Inner Radius for Rectangles, Stars, and Polygons)

  • 📏 Alt-hover measure tool as requested here

  • 🤖 Agent now offers Gemini as a model for Voyager (also available for BYOK)

  • ⌨️ Add child layout with Shift + Opt/Alt + L

  • 🔍 Search Components toolbar menu with alphabetical sorting as requested here

  • 🐛 Various fixes and improvements

    • fix(editor): Pasted Stateful Library component keeps property values

    • fix: inverted isolates

    • fix: locked mesh vertices

    • feat(editor): implement transient retry logic in GeminiAgentBackend

    • fix(editor): keep stage tool notifier and late-draw delegate in sync when activate fails

    • feature(script editor): autocomplete singleton string types

    • feature(scripting): LuauDirectFieldGet for hot userdata reads

    • feat(editor): gate inspector pickwhip highlight on hover

    • fix(runtime): fix data bind container re-entries

    • fix: keyframe interpolation inspector builder