Rive Editor 0.8.5275

  • 🎬 Data binding keyframes: Right-click any keyframe to bind its value to a View Model property. Build a "template" timeline, then fill each keyframe with different values.

  • 🎯 Gizmo free move handle: a blue circle at the gizmo center. Drag it to move a selection in any direction without axis lock.

  • 🔢 Opacity shortcuts: use keys 1-0 to set selection opacity in 10% steps, as requested here.

  • 🤖 Agent / MCP tools

    • Show/hide Layouts, as requested here

    • Parametric shape creation: the agent now makes real Rectangles, Ellipses, Triangles, Polygons, and Stars (with corner radius, points, inner radius) instead of freehand paths.

    • Solo and parent-validity awareness, as requested here

  • 🐛 Various improvements and fixes

    • Library artboards no longer disappear on update

    • Opacity and layout now propagate to paused nested artboards

    • Auto Trace: padding takes effect, and high alpha no longer hangs, as reported here.

    • Auto Weights: joint solve for overlapping shapes rigged to the same bones

    • Imported object IDs no longer collide with objects synthesized during the import batch

    • Nested view model properties mint the referenced type from scripts

    • Virtualized scroll sizing / overscroll fixes, plus view model listener event fixes

    • Cloud Renderer SVG fixes: SVG output is no longer post-processed, and no longer double-applies the current transform to clipped content